Limit Theory

An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.

Tagi

Wideo

Early prototype gameplay demo 1

Early prototype gameplay demo 1

Early prototype gameplay demo 5

Early prototype gameplay demo 5

Early prototype gameplay demo 3

Early prototype gameplay demo 3

Full kickstarter video

Full kickstarter video

Early prototype gameplay demo 2

Early prototype gameplay demo 2

Early prototype gameplay demo 4

Early prototype gameplay demo 4